Administrator
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Hi,
1. `RGBD/LocalBundleOnLoopClosure` will use neighbor nodes sharing same visual features to do a local bundle adjustment, which would improve loop closure accuracy, at cost of using more computation time.
2. Unless odometry is less accurate (locally) than loop closure transformation estimation, I would expect that local bundle adjustment would add more errors to odomery links than remove them. However, I guess we could experiment or add option to update all poses contributing to local bundle adjustment, but I kinda like keeping the original constraints in the graph for debugging. And if odometry is indeed more accurate locally than loop closure constraints, it is preferable not touching them.
cheers,
Mathieu
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